name shot2i
type  npc
shadow 0
nomove 1
remove 0
nolife  1
candamage player  obstacle npc
lifespan 5
script          data/chars/clone/clone3/raio2.c

       anim spawn


       delay 2
       hitflash flash2




       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif



anim idle


       loop 1
       delay 2
       hitflash flash2
       custentity  tiro
       spawnframe 1 -300 0 -160




       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif

anim follow1

       custentity  tiro
        spawnframe 1 -300 0 -160


       loop 1
       delay 2
       hitflash flash2

       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif



anim walk


        custentity  tiro
        spawnframe 1 -300 0 -160


       loop 1
       delay 2
       hitflash flash2

       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif


anim pain


        custentity  tiro
        spawnframe 1 -300 0 -160



       delay 2
       hitflash flash2

       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif




anim faint


         custentity  tiro
        spawnframe 1 -300 0 -160


       loop 1
       delay 2
       hitflash flash2

       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif



anim attack1

        custentity  tiro
        spawnframe 1 -300 0 -160



       delay 2
       hitflash flash2

       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif


anim attack2

        custentity  tiro
        spawnframe 1 -300 0 -160



       delay 2
       hitflash flash2

       offset 227 5
		attack  129  44  55  46  10  1  0  0  0
       frame data/chars/clone/shot21i.gif
		attack  77  71  72  62  10  1  0  0  0
       frame data/chars/clone/shot22i.gif
		attack  27  90  103  87  10  1  0  0  0
       frame data/chars/clone/shot23i.gif
		attack  14  73  133  109  10  1  0  0  0
       frame data/chars/clone/shot24i.gif
       frame data/chars/clone/shot25i.gif
       frame data/chars/clone/shot26i.gif
       frame data/chars/clone/shot27i.gif
       attack 0
       frame data/chars/clone/shot28i.gif
       #attack 0
       #frame data/chars/misc/empty.gif



anim death


       loop 0
       delay 2
       @script

       void self        = getlocalvar("self");
       killentity(self);
       @end_script

       frame data/chars/misc/empty.gif






